Thursday


The fourth day is now over. Progress is slow. Not much to report. I fixed my IDE, which is good and didn't take too long. I also got the cross hair to track the mouse, and wrote some code that will help with drawing the people. If I work my ass off tomorrow, I should have something playable. It probably won't be much fun.

This week's pace is way behind last week's. I definitely don't have enough time away from work to create games on this scale. Next week's game is going to have to be much, much smaller.

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