Wednesday


I've reached the end of the third day. Today was completely unproductive. I definitely jinxed myself in the devlog yesterday. Things kept coming up, and I had very little time to work on Grapnel. I've barely laid the groundwork for the hook shooting. Better art is definitely not happening. Sound is even more definitely not happening.

Tomorrow, I have to finish the code for shooting the hook and receiving damage as fast as possible. My hope was to be working on menus and UI tomorrow. Projects are always bigger than you think they are. Next week's game will be something easier.

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